![]() ![]() BUT for rendering out your videos this is perfect, because then TouchDesigner will make sure every single frame of your content is rendered correctly and is output into the movie file without ever creating a stutter because of the amount of processing. In most realtime situations, this isn’t helpful because it makes your system look like it’s running in some kind of weird slow-mo. That means if you have a really heavy projects running, it will make sure every single frame gets rendered before moving to the next. TouchDesigner starts to prioritize frame rendering instead of keeping up with real world time. Now if you turn that button off, you all of a sudden have a total change of dynamics. It’s better to drop the frame and stay running in parallel with real world time clocks.ĭownload Your Free Project File Templates This might sound bad, but it’s actually what you need in real time installations that are getting sensor inputs or doing other things. When it’s on (by default) TouchDesigner will always prioritize “real world time.” This means that if the processing in the project becomes too heavy, TouchDesigner starts dropping frames of rendering so that it can stay running and keeping up with the passing of real world seconds. It changes the fundamental paradigm of how TouchDesigner works. It’s not hidden but I don’t think most people know about it. OMG WHAT?! If you haven’t seen it before, there’s a button at the top of the app named Realtime. We all know and love TouchDesigner as a realtime engine, but what if the content you’re generating isn’t made for real time usage? What if you’re rendering a music video or a stitched 360-degree video or you’re rendering dailies in a production environment? Whatever it is, if you’re creating a piece of art that is too heavy to run in realtime, it can be almost impossible to render it out without getting lots of stutters…unless you disable the realtime engine. If you need to output something that will be played back later and you want the best performance, we recommend HAP or HAP Q. If you don’t have an nVidia GPU and still want small files that are easy to send around, we recommend changing the codec to MPEG 4 (Part 2). This will create high-quality H.264 video files for you without stressing out your CPU. This is as easy as taking a CHOP with audio in it, and dragging and dropping it onto the Audio CHOP parameter of the Movie File Out TOP. Let’s start with quickly connecting the audio to the actual output. One area new TouchDesigner users stumble is setting up the audio. You might be thinking: “Don’t we just use the Movie File Out TOP?” Yes! Of course we’re going to use that, but there are tons of small tricks you can do to maximize the quality of your outputs and some common pitfalls you should avoid. Let’s dive in! Isn’t it easy to export movies in TouchDesigner? Whatever the reason, it’s something you need to know how to do in TouchDesigner. This could be for rendering out previz for your client, making content for your website & Instagram, or giving your users a cool memory from their experience. ![]() # import "RSRTVArra圜ontroller.While TouchDesigner is a real-time engine, there are tons of use cases where you might want to export movie files from your TouchDesigner project. It may be used under the terms of the GNU General Public License. This file is part of the HandBrakeBatch source code. ![]()
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