![]() One such area includes creator-designed avatars and other tradable content, which can be difficult to profit from on current platforms like Roblox, Stacey said. He also said that there are creators who do want to involve themselves with these new technologies in order to help contribute to solutions that benefit the creator community, and they should have that opportunity. Many also felt that today’s crypto ecosystems still have a lot to answer to in terms of their other downsides - including their use for money laundering purposes, or how NFTs too easily enable the theft of creators’ art, and the security issues with “altcoins.” Stacey acknowledges there’s some truth to these accusations, but also notes it’s early days for blockchains in general, and that regulation and further development may address these concerns. Though Stacey addressed fans’ concerns around the environmental concerns around crypto technologies, that wasn’t the only reason fans were frustrated with this shift in direction toward crypto. ![]() “Coupled with WildWorks’ ongoing efforts to offset and reduce the carbon emissions of game development, we’re determined that our use of the Solana blockchain in our new game will not increase the company’s carbon footprint,” he said. “Transactions on these blockchains can be more efficient than the credit card networks we use to take payments in most of our games now,” wrote Stacey. ![]() While Ethereum, like Bitcoin, depends on an energy-intensive “proof of work” system that requires what Stacey called a “ridiculous amount of computer power” to validate its transactions, alternatives have emerged that are iterating on the less energy-demanding “proof of stake” validation systems instead - like Wax, Cardano and Solana. However, he says his opinion has since changed as he’s learned more about blockchain developments beyond Ethereum. In a Medium post, Stacey addresses this specific concern among others, noting that he himself had believed that technologies like NFTs were “were irreconcilable with environmental conservation,” and bereft of value to gamers. They’re also less than thrilled about the environmental impacts of crypto gaming and NFTs - an opinion which WildWorks CEO Clark Stacey, until recently, had shared. Already concerned about Feral’s pace of development and unfinished nature, players are now worried about what it means for Feral’s future now that the company has moved on to build a crypto gaming experience using Feral’s assets. The response from WildWorks’ core fans has been far less than enthusiastic to this news for a variety of reasons. ![]() But in recent days, the company has angered many of its core users with news that it’s reusing Feral’s technology platform and many of its assets to enter the crypto-gaming space with a metaverse game called Cinder, powered by the Solana blockchain. Less than a year ago, WildWorks, the makers of the kid’s virtual world game Animal Jam, launched its next big effort with a game aimed at Gen Z teens, called Feral. ![]()
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